IP/host: 3.145.51.94 / ec2-3-145-51-94.us-east-2.compute.amazonaws.com
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BeamMP server: ONLINE

BeamMP - Segra Ultimat V1.7.1 Server


How to join:

1. Get the mod: ko-fi.com/s/b7b5f33ca3
2. Copy segra_v1.7.5.zip into the Resources folder of BeamMP-Launcher (usually %appdata%/BeamMP-Launcher/Resources if you didnt change its location)
3. Connect to the server.
4. Have fun!


Server info:
Name: [ELBRO.fun] SEGRA Truck mod
Mods: segra_v1.7.5.zip, subieberry_segra_truckstyling.zip, zeit_transmissions.zip
Map: Utah
Max players: 8
Vehicles per player: 3
Host: elbro.fun
Port: 30819

How do you host a server with this mod legally?

You need to have a .zip file in the Resources/Client folder of your BeamMP server. Its size and file name has to be the same as the original mod.
Users willing to join need to copy their legitimate .zip mod file into %appdata/BeamMP-Launcher/Resources
When BeamMP connects to the server it checks the Resources folder and if it is already in there it doesnt download it from the server but uses the user's one.
Thus the server doesnt host the mod but only a dummy file with the same name and size.

How do I create such a dummy mod file?

Windows:
fsutil file createnew filename.zip file_size
Linux:
dd if=/dev/zero of=filename.zip bs=file_size count=1
where file_size is the size of the file in bytes.